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Advanced [show]


Mella Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is kept up in a ponytail inside a Stetson hat. Her violet eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Engraver in town.

History: She was born in the east, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Further expansion of business.

Flaws: Shy, Addict. Bonds: Poor, Job, Immigrant. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Mella Sylvaranth, Female Elf Warrior 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +6

Possessions: 200 gp. 3 Acid flasks. 2 Thunderstones. 2 Antitoxin.


Social Check DCs


Sarai Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Her hair is chestnut and curly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She now spends her time doing works of charity.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Poor, Job. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Sarai Honeypot, Female Halfling Bard 10
Small (3'0") Halfling, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 69 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +2 / 3d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs


Burgell Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. His chestnut hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Crown-heir in town.

History: Burgell was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Burgell Nucklestamp, Male Gnome Ranger 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)7 (-2) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Morg Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and revenge

Flaws: Insomniac, Disease. Bonds: Enemies, Adventurer, Rich. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Morg Burton, Male Half-Orc Paladin 5
Medium (5'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 13 (+1)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trey Heiser, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is wearing colorful clothing, dressed as a Carter, and his gloved hand is found clutching a scythe. He has moderate length auburn hair. His fierce amber eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carter responsibilities is difficult

Flaws: Shy, Secretive. Bonds: Military, Poor, Job. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Trey Heiser, Male Human Bard 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Ignan, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 20 gp.


Social Check DCs

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