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Advanced [show]


Cairn Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright green suits and hats. His red hair is long and unkept. His eyes are red.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.

History: He is a Jackalwere in disguise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly. Bonds: Criminal record, Has a crush, Adventurer, Family. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Cairn Pleasure, Male Tiefling Barbarian 3
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Armara Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She has a slight overbite and is overall scrawny. Her brown hair is drawn into a tight pony tail with a clover scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Further she is a bit of a stoner and is frequently out of it.

History: Armara was born with her father's beautiful face. Through the years after Armara was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Armara's father didn't care for her much, and the feeling was mutual. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Armara never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic, Addict. Bonds: Attractive, In love, Criminal record. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Armara Cheer, Female Tiefling Druid 4
Medium (5'11") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. Moonstone (80 gp). White pearl (140 gp). Azurite (11 gp).


Social Check DCs


Yevelda Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a fancy white dress. With wild blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Crown-heir hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Yevelda Allerton, Female Half-Orc Monk 1
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 6 (-2)13 (+1)
Skills Insight +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. Tiger eye turquoise (7 gp). 1 Chain shirt.


Social Check DCs


Shane Tindall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Shane Tindall, Male Human Aristocrat 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)5 (-3) 12 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. Smoky quartz (50 gp).


Social Check DCs


Ekemon Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He keeps his long red hair kept up in a rat tail. His eyes are black.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Ekemon Creed, Male Tiefling Cleric 12
Medium (6'7") Tiefling, Lawful Evil (CR 12)
Armor Class 9
Hit Points 72 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Druidic, Terran, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 14000 sp. Banded agate (10 gp). Rich purple corundum (1100 gp). Fiery yellow corundum (1100 gp). Freshwater pearl (10 gp). Golden yellow topaz (1000 gp). Red spinel (150 gp). Moss agate (10 gp). Zircon (50 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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