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Advanced [show]


Emmeline Shelly, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of pickaxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is frequently practicing swordplay.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Rich, Military, Mentor. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emmeline Shelly, Female Human Ranger 7
Medium (5'4") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. White opal (800 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hrathy Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. She carries with her a set of axes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is unkempt and raggedy. Her amber eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a Adventurer, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Hrathy Kent, Female Half-Orc Druid 4
Medium (5'6") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp.


Social Check DCs


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is still thick. Her violet eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Oriff lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Marshal like her mother before her.

Motivation: Marry her sister to traveling adventurers; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Job, Family, Adventurer. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Oriff Bloodkith, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 pp. A roughly beaten golden orb (60 gp).


Social Check DCs


Beast Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her fur is greying and her face has many wrinkles. Her green eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Ploughman profession.

History: She was raised in a plains tribe. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Stableman for hire.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Optimist. Bonds: Attractive, Job, Nature, Rich. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Beast Of Claws, Female Tabaxi Aristocrat 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Athletics +3, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Shifting In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She is portly but not overly obese. She wears a deerstalker hat to hide her balding. Her hazel eyes dart from person to person.

Personality: She likes to make people angry or surprised. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Bather.

Motivation: To be a Actor again; and money/treasure

Flaws: Antagonistic, Shy, Ugly. Bonds: Job, Rich. Occupation: Bather

Voice: American accent

Attributes [hide]

Shifting In the Storm, Female Tabaxi Bard 7
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Nature +3, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp. Peridot (70 gp). Moonstone (70 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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