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Advanced [show]


Ermina Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'9". She wears just a yellow suit, and her gloved hand is found clutching a mace. She has done her best to style her silver hair to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. Her first spouse was a Laborer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Ermina Hildenman, Female Half-Elf Wizard 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Just what you see.


Social Check DCs


Roger Barney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey pants and tee shirts. His blonde hair is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his father.

History: The child of southern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Barney, Male Human Wizard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Fenriz Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears his red hair up. His white eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Fenriz embodies much of what other species detest in the Tieflings. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has never given up on his music dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Fenriz Vice, Male Tiefling Cleric 5
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Pink pearl (160 gp). Aquamarine (300 gp). Smoky quartz (50 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fax Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. His green crest is smooth and relatively long. His eyes are likewise red. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Fax lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Attractive, Family. Occupation: Roofer

Voice: Scratchy, weak

Attributes [hide]

Fax Daardendrian, Male Dragonborn Aristocrat 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp. A roughly beaten golden orb (130 gp).


Social Check DCs


Vadania Kane, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman tends to wear a large violet jacket. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to cover her moderate length brown hair. Her violet eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born into a rich family. Like her mother and her brother before her, after school she went straight into learning to become a Animal Trainer. She now owns her own business.

Motivation: To settle down with her crush; and further expansion of business

Flaws: Addict. Bonds: Slave, Rich, Job, Has a crush. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Vadania Kane, Female Half-Elf Adept 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 310 gp.


Social Check DCs

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