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Advanced [show]


Glûk Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man has a large black mantle and cape that has been intricately interwoven into his brown robe. His clothes are grease stained in places. He wears a colorful flower in his auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: He was born in the north, but his parents moved at a very young age to the west. Glûk was born on a far northern desert where he grew up under the tutelage of his father, an expert Painter. He left for the north, certain he would find work there.

Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Glûk Springfield, Male Half-Orc Monk 7
Medium (6'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)7 (-2) 14 (+2)12 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bethrynna Floshem, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a well pressed and immaculate suit (or dress). Her hair is golden and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. She feeds upon the attention of others.

History: Bethrynna was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Elven conditions. She struck the Dilettante job and began her own company from there.

Motivation: To clean up the streets; and sabotage a competitor

Flaws: Addict, Racist. Bonds: Attractive, Job, Guardian. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bethrynna Floshem, Female Elf Fighter 11
Medium (5'3") Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 52 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 15 (+2)9 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 350 pp. Blue star sapphire (1100 gp). Hematite (9 gp). Jade (40 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chaedi Meliamne, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears many layers of old clothing at all times. Her silver hair is heavily combed to the left. Her amber eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive, PTSD. Bonds: Poor, Religious. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Chaedi Meliamne, Female Elf Adept 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Riardon Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His silver hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the north. Riardon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Riardon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Riardon Hanali, Male Half-Elf Warlock 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)6 (-2)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp.


Social Check DCs


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his yellow fur down. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Flask will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. Cursed with unlife at a very young age, Flask has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Ugly, Secretive, Disease. Bonds: Military. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Flask Grass, Male Tabaxi Aristocrat 2
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 7 (-2)16 (+3)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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