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Advanced [show]


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Her skin is fair and her fingers are delicate and long. Her black hair is singed and shortened. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a very good compulsive liar and kleptomaniac.

History: She was born into a rich family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has achieved small success as a Masseuse.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Criminal record, Debt, Job. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Pearl Strongbones, Female Halfling Ranger 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 16
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Gilbert Barclay, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and to be a scribe again

Flaws: Antagonistic, Shy, Impulsive. Bonds: Mentor, Job. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Gilbert Barclay, Male Human Bard 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)7 (-2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp. Chalcedony (50 gp).


Social Check DCs


Ridaro Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears yellow leather gloves, a yellow jacket, and tight pants. Her black hair is smooth and relatively long. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ridaro hails from a village terrorized by drow. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance she met her brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent father

Ideals: Passionate, Fighting. Bonds: Adventurer, Enemies, Family. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Ridaro Wallace, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. Black pearl (500 gp). Red garnet (110 gp).


Social Check DCs


Halimath Holimion, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears his silver hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Halimath is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Halimath lived on a farm with his father, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a map maker and was forced into it by his family

Ideals: Artistic, Fighting. Flaws: Ugly, Terse. Bonds: Family. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Halimath Holimion, Male Elf Adept 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Silk rope. 1 Good lock.


Social Check DCs


Yurgunn Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey leather gloves, a grey jacket, and tight pants. She carries with her a set of shortbows on her belt, each one with a sapphire on the hilt. She wears a colorful flower in her white hair. Her hazel eyes peer out from beneath her small grey hat.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy and tries to find solutions quickly.

History: Born in the north to a Masseuse, Yurgunn learned a great deal about her mother's area of expertise. She worked as a nervous Masseuse and found it very stressful. She now owns her own business.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Yurgunn Durthane, Female Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)13 (+1) 17 (+3)8 (-1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 sp. 1 Disguise kit.


Social Check DCs

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