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NPC Generator

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Advanced [show]


Mormog Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His hair is white and curly. His eyes are green and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Mormog studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Mormog Berkeley, Male Half-Orc Fighter 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +7, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 10000 sp. Rhodochrosite (12 gp).


Social Check DCs


Morkral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of daggers on his belt, each one with a topaz on the hilt. His white hair is unkempt and raggedy. His fierce violet eyes like to dwell on things.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north his family was never financially stable. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dragonborn compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Morkral Bigtoe, Male Dwarf Rogue 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 380 gp.


Social Check DCs


Dagnal Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time. Her hair is black, silky, and of moderate length. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Dagnal hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Dagnal was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Dwarven conditions. Being a Cook kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Criminal record, Poor. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Dagnal Dankil, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a robe, a symbol of death around his neck, and a axe on his belt. His golden hair has been sun bleached extensively. He has several tiny topaz earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Guy Cromwell, Male Human Cleric 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. White pearl (50 gp).


Social Check DCs


Roge Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He wears a red costume with the symbols of the four houses of cards on his torso. His moppish black hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Flaws: Fearful. Bonds: Attractive, Family, Mentor, Nature. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Roge Underbough, Male Halfling Commoner 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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