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NPC Generator

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Advanced [show]


Anne Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a red vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her chestnut hair is unkempt and raggedy. She has hazel eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Animals are drawn to her, and she is able to talk to them.

History: She was born to loving parents in a slum to the west. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Anne Elderberry, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)8 (-1) 13 (+1)6 (-2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Audhild Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. She wears her red hair up in a very large beehive style do. Her blue eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. Audhild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Audhild decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many illithids want her driven away; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Enemies. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Audhild Eversharp, Female Dwarf Warrior 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 13 (+1)3 (-4)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Daar Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered sickle and tarnished axe as well. Her bronze crest is lengthy and is close to two feet long. This gold eyed northerner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a minor phobia of water and hates getting wet.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Passionate. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Daar Norixius, Female Dragonborn Paladin 17
Medium (6'8") Dragonborn, True Neutral (CR 17)
Armor Class 12
Hit Points 162 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 11000 gp. Obsidian (12 gp). Malachite (12 gp). Black star sapphire (1200 gp). Red spinel (60 gp). Chalcedony (70 gp). Black pearl (600 gp).


Social Check DCs


Driindar Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dark leathers with embroidery, and is pretty ugly. Her silver crest is lengthy and is close to two feet long. She has several tiny opal earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not trust anyone and sleeps with one eye open.

History: Driindar was raised in a hard working conservative environment. In her 16th year, her parents were killed by a gnolls raid, leaving Driindar alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A deep hatred of gnolls; and she wants revenge against gnolls

Flaws: Ugly, Insomniac. Bonds: Rich, Job, Enemies. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Driindar Verthisathurgiesh, Female Dragonborn Paladin 2
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 350 gp. 1 Chain shirt.


Social Check DCs


Yevelda Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. During her travels, Yevelda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Yevelda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Yevelda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Yevelda Blakeley, Female Half-Orc Barbarian 16
Medium (5'4") Half-Orc, True Neutral (CR 16)
Armor Class 13
Hit Points 97 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)7 (-2) 11 (+0)7 (-2)
Skills Deception +3, Stealth +8
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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