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NPC Generator

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Advanced [show]


Yvonne Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. She keeps her red hair in a pixie cut. She has a dull look in her amber eyes.

Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a Courier, her mother struggled to pay the bills. Yvonne was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Yvonne decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she loathes her own lifestyle

Ideals: Disciplined. Flaws: Depressed. Bonds: Religious, Poor, Criminal record. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Yvonne Erenaeth, Female Half-Elf Barbarian 3
Medium (4'10") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered longsword and tarnished shortbow as well. Her moppish auburn hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Fighting, Athletic. Bonds: Adventurer, Nature, Slave. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elizabeth Markum, Female Half-Elf Adept 3
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Gale Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His beige fur, when down, is lengthy. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a mountains tribe. A gifted student he started as a Map Maker, but he got bored and became a Locksmith. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Impeccable. Bonds: Immigrant, Nature, Job. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Gale Candle, Male Tabaxi Bard 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)8 (-1) 17 (+3)14 (+2)
Skills History +3, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Tiger eye turquoise (12 gp). Carnelian (20 gp).


Social Check DCs


Harbek Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He is bald on top and has large black tufts of hair around his ears. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Harbek Burrowfound, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1200 sp. Banded agate (16 gp).


Social Check DCs


Pyntle Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back silver hair. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Pyntle was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Pyntle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Religious, Poor. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Pyntle Fiddlefen, Female Gnome Fighter 6
Small (3'0") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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