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Advanced [show]


Oriff Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Oriff grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Fighting, Athletic, Disciplined, Entrepeneur. Bonds: Adventurer. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Oriff Caebrek, Female Dwarf Druid 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a faded coat and loose pants complete with broad hat. His golden hair is thinning but still full. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Butcher again; and to clean up the streets

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Mortician

Voice: German accent

Attributes [hide]

Gomory Jacobs, Male Half-Elf Monk 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is short and gray. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: River speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. River was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. River decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

River Of Dragons, Male Tabaxi Commoner 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)14 (+2) 17 (+3)10 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs


Malquis Lepus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in earthy colors with a violet and brown handkerchief worn on her right side. Her hair is chestnut and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invites people to come help in her community garden.

History: Born to a Map Maker, her mother struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and expand her business

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Malquis Lepus, Female Half-Elf Rogue 6
Medium (5'7") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Coral (110 gp). Eye agate (10 gp). Obsidian (10 gp).


Social Check DCs


Gardain Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny sapphire earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Barber soon after.

Motivation: Expand his business.

Ideals: Justice. Flaws: Fearful. Bonds: Rich, Job, Immigrant. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Gardain Rubyeye, Male Dwarf Commoner 10
Medium (3'11") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 56 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1200 gp. Eye agate (6 gp). Alexandrite (500 gp).


Social Check DCs

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