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Advanced [show]


Mardnab Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her white hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Further she is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Mardnab studied abroad. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To get a good night's sleep; and doesn't want to be a roofer and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic, Addict, Insomniac. Bonds: Family. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Mardnab Miggledy, Female Gnome Warlock 6
Small (3'6") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears dark leathers with embroidery. He has a hunchback. His auburn hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dalgal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dalgal. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)10 (+0) 6 (-2)11 (+0)
Skills Athletics +0, Nature +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 pp.


Social Check DCs


Peter Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He wears a broad hat to cover his moderate length golden hair. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Ploughman, but he was a colossal failure. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and a deep hatred of drow

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Peter Deighton, Male Human Cleric 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 6 (-2)14 (+2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Draconic, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Qualen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and blonde with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 15 years.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Logical. Bonds: Attractive, Job, Family, Military, Adventurer. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Qualen Cobblelob, Male Gnome Cleric 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 69 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)15 (+2) 15 (+2)16 (+3)
Skills Deception +8, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 4000 gp. Amber (50 gp). Star ruby (1100 gp). Onyx (50 gp). Moonstone (50 gp). Alexandrite (1000 gp). Carnelian (50 gp). Obsidian (14 gp). 1 Medium magic item.


Social Check DCs


Ilde Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a faded coat and loose pants complete with top hat, and is pretty ugly. Her white hair is cut short. Her hazel unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of brigands once and for all.

History: Ilde was raised in a hard working conservative environment. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She's also a talented Courier, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult.

Flaws: Ugly, Disease. Bonds: Job, Enemies, Debt. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Ilde Frostbeard, Female Dwarf Wizard 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 20 (+5)15 (+2) 12 (+1)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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