Watson Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His black hair is matted, messy, and big. He has gleaming, smiling hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Watson was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Opinionated, Persistence. Flaws: Ugly, Impulsive. Bonds: Criminal record. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 130 pp. Rhodochrosite (12 gp).
Bryseis Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a black costume with the symbols of luck on her torso. Her hair is blue and curly. She tend to wears goggles to shield her eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a small toy that she constantly fidgets with.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her daughter; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Pelt Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports brown clothing, slightly heavier than average wear. His top hat is riddled with cuts and holes. His eyes are a pleasant yellow.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small island village. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.
Motivation: To share knowledge with the world.
Ideals: Passionate, Fighting, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. 2 Thunderstones. 1 Antitoxin. 2 Acid flasks. 2 Tanglefoot bags.
Nuraval Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. His long golden hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Shy, Mundane, Racist. Bonds: Attractive, Enemies. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 7000 sp. Deep blue spinel (200 gp). Rhodochrosite (13 gp). Sard (50 gp).
Tarhun Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears just a black suit. Beneath his clothing is a huge mess of scar tissue. His blue crest is kept up in a ponytail inside a deerstalker hat. He has gold eyes and a black hat with a white feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Tarhun grew up listening to his father's many stories. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Flaws: Insane. Bonds: Slave, Job, Rich, Adventurer. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
