Vanchu Law, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her moppish silver hair is in a traditional bowl cut. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has all her life been fascinated with music.
History: She was born in the north. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 80 pp.
Sariel Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fancy violet dress. Her skin is fair and her fingers are delicate and long. Her white hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. She has a habit of throwing herself into exceedingly dangerous situations.
History: Sariel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Layabout, but she got bored and became a Brewer. She ran away from her former home and has been making her living as a Brewer for the past few years.
Motivation: Wants to open a new tavern; and doesn't want to be a brewer and was forced into it by her family
Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Job, Family. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 3200 gp. Blue star sapphire (1300 gp). Zircon (50 gp). Moss agate (13 gp). Blue quartz (13 gp). Malachite (13 gp). Rose (50 gp). Violet garnet (1300 gp). Zircon (50 gp). Onyx (50 gp). Deep blue spinel (1300 gp).
Vadania Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her silver hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: Confrontational and typically high on some drug or another. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Vadania was born with her father's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: An old rival family wants her found; and a need for knowledge about a nearby landmark
Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 49 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Onyx (30 gp).
Direcris Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his long silver crest kept up in a rat tail. His red eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Direcris has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Has a crush, Military. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1000 gp. Star ruby (1100 gp). Pink pearl (120 gp).
Ghaliver Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears dark leathers with embroidery. His hair, while still mostly white, has prominent grey streaks. His fierce gray eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: Revenge; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Religious, Enemies. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 40 pp. Red spinel (120 gp). Onyx (80 gp).
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