Millicent Roscoe, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is fair and her fingers are delicate and long. With wild chestnut hair. She wears an eyepatch.
Personality: She is overprotective of those who hire her services. Flattery will make her almost putty in your hands.
History: Born to a Farmer, her mother struggled to pay the bills. While studying, she fell in love. They married and had a son. Some 3 years later her spouse died after the birth of her son. Heartbroken, Millicent never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To clean up the streets; and to protect her home
Flaws: Ugly, Selfish. Bonds: Guardian, Poor, In love. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 pp.
Gadreel Despair, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears green painted combat armor at almost all times. Her hair, while still mostly chestnut, has prominent grey streaks. Her white eyes lackadaisically let the world flow into them.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She never wears the same outfit twice, unless she absolutely has to.
History: Gadreel was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She struck the Barber job and began her own company from there.
Motivation: Sabotage a competitor; and to be a layabout again
Ideals: Athletic, Passionate, Artistic. Bonds: Job. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Irann Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear violet clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is braided into rings. Her eyes are violet and catlike.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Irann lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a knight and was forced into it by her family
Ideals: Optimist, Athletic. Bonds: Attractive, Criminal record, Family. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp. Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Adrex Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His copper crest has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a forest tribe. He dropped out of school before completing his studies. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 400 gp. Zircon (80 gp). 1 Minor magic item.
Gillyd Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light grey in addition to tight pants. Her auburn hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has always had a great fascination with Tabaxi culture. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels threatened by others; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Racist, Fearful. Bonds: Has a crush, Nature, Criminal record. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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