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Advanced [show]


Jezebeth Rise, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is smooth and relatively long. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Jezebeth lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: To reunite with her absent father.

Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Family, Job. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Jezebeth Rise, Female Tiefling Sorcerer 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp. A silver and pearl hairclip (50 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1800 gp).


Social Check DCs


Quick Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of sais on her belt, each one with a opal on the hilt. She has no fur. She wears an eyepatch.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Joker. Flaws: Ugly. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Quick Shoe, Female Tabaxi Warrior 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Celestial
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp. Amethyst (50 gp). 1 Darkwood Buckler.


Social Check DCs


Sannl Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and carries nunchakus. Her brown hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Sannl was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Detective like her father before her.

Motivation: A strong sense of loyalty to Tabaxi people; and to be a ploughman again

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Sannl Glanhig, Female Dwarf Paladin 10
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 9
Hit Points 101 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)13 (+1) 12 (+1)14 (+2)
Skills Performance +6, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 280 pp.


Social Check DCs


Perra Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. Her crest is bronze and curly. Her eyes are gold and catlike.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Perra grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). During her travels, Perra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Perra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Perra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Ideals: Athletic. Flaws: Selfish, Fearful, Disease. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Perra Vangdondalor, Female Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Therai Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His blue hair is lengthy and is close to two feet long. His fierce silver eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: Therai was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants revenge against brigands; and to reunite with his absent mother

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Family, Enemies. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Therai Ennui, Male Tiefling Wizard 5
Medium (5'11") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)12 (+1) 17 (+3)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 4000 sp. Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs

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