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NPC Generator

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Advanced [show]


Pennie Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. Her silver hair has been sun bleached extensively. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. When Pennie reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted druidic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pennie Stonebridge, Female Halfling Adept 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 700 gp. Blue sapphire (900 gp). Iolite (80 gp). Rose (80 gp).


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with feathered hat. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His face is covered beneath a completely black helmet.

Personality: Flask hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flask Wind, Male Tabaxi Adept 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 10000 cp. Rhodochrosite (12 gp). White pearl (70 gp). Red-brown spinel (70 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Kriv Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest is cut close to his head. His red eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Kriv grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Adventurer, Family. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kriv Ghaallixirn, Male Dragonborn Wizard 10
Medium (6'3") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 19 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Performance +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp.


Social Check DCs


Hrathy Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white trousers with pastel and brown striped suspenders. She wears various colorful collared shirts, and she perpetually has her scythe ready. Her chestnut hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She would rather hide behind her crafts than deal with other people.

History: Hrathy was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hrathy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hrathy Gyula, Female Half-Orc Warlock 3
Medium (4'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Deep blue spinel (800 gp). Onyx (30 gp).


Social Check DCs


Agnes Hartford, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing a perfectly clean shirt and pair of pants. She has slicked back silver hair. She wears crescent spectacles with a black brim.

Personality: She exudes charisma. She is a tour de force of persuasion. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agnes grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agnes. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: A rival would like her out of the picture.

Flaws: Insane. Bonds: Attractive, Criminal record, Debt. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Agnes Hartford, Female Human Aristocrat 4
Medium (4'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)14 (+2) 18 (+4)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Golden pearl (150 gp). Rose (20 gp). Smoky quartz (20 gp).


Social Check DCs

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