Syllin Raethran, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears tattered old clothes. She has wavy white hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic woman, Syllin's first love is herself. Her second love is also herself. She uses divination through singing.
History: Syllin hails from a village terrorized by giants. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She feels the way she acts is they only way to get by in the world; and a deep hatred of giants
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 10000 cp. Iolite (70 gp). Fiery yellow corundum (1600 gp). Blue quartz (7 gp). 1 Minor magic item.
Griselda Langley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is always cut to a buzz. Her eyes are a pleasant hazel.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She comes from a rich northern family. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She is unsatisfied with her job.
Flaws: Insane. Bonds: Enemies, Job, Rich. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Kallista Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She wears a small hat to hide her balding. She wears large thick round spectacles.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She struck the Glassblower job and began her own company from there.
Motivation: Marry her brother to traveling adventurers; and she feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Family, Slave, Job. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. Amethyst (140 gp).
Bardryn Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is thinning but still full. She has a tattooed face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great joy in being the best Adventurer in town.
History: She got into the Adventurer business at a young age. Through the years after Bardryn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Bardryn's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Breastplate.
Gûnd Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears black painted combat armor at almost all times. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his dancing dream.
Motivation: Many giants want him driven away.
Ideals: Artistic, Entrepeneur. Bonds: Enemies, Religious. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Deep blue spinel (1100 gp).
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