Varis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This western man is renowned for his bright tan suits and hats. His clothes are grease stained in places. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Religious, Criminal record. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 30 pp.
Orryn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A 3'4" eastern man, he has a large tan mantle and cape that has been intricately interwoven into his brown robe. His auburn hair is smooth and relatively long. He is baby faced.
Personality: Calm and collected, he is a well trained Cook. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Sellsword, who enjoyed hunting, Orryn was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Ideals: Gifted, Fighting. Bonds: Job, Nature, Family. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Aquamarine (1000 gp). Chalcedony (30 gp). Azurite (8 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Vanuath Firahel, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight blue one piece outfit complete with pants, hood, and a cape and is in decent physical shape. He wears his hair in dreadlocks. He has gleaming, smiling violet eyes.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gifted from a young age, Vanuath studied abroad. One day when Vanuath was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Vanuath was heart-stricken from the event, and his father started working long hours to provde for them. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Cook; and regain custody of his daughter
Ideals: Gifted. Flaws: PTSD. Bonds: Family, Immigrant, Has a crush. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 12 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 3000 gp. Deep blue spinel (1100 gp). Blue star sapphire (1000 gp). Obsidian (11 gp). Citrine (70 gp).
Lilith Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a green coat over a black low-cut shirt, and a wide-brimmed hat upon her head. She keeps her dark red hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is harsh and unforgiving.
History: Born to a Baker, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lilith grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lilith. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and she's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Goroth York, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His violet eyes peer out from beneath his top black hat.
Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His religion dominates his actions.
Ideals: Fighting, Joker. Bonds: Attractive, Religious, Poor. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 3 (-4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp.
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