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Advanced [show]


Margery Byron, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered painting. She tends to her Actor job now, and dutifully fulfills any obligations she has.

Motivation: To be a Carter again; and her relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Margery Byron, Female Human Wizard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Chain shirt.


Social Check DCs


Gimurt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man is typically in his Bricklayer uniform. His brown hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gimurt was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.

Motivation: To get a good night's sleep; and regain custody of his daughter

Ideals: Professionalism. Flaws: Insomniac, Impulsive. Bonds: Job, Family. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Gimurt Lutgehr, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 20 (+5)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Helen Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and black robe with the hood down, and she perpetually has her axe ready. She wears her chestnut hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Joker, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Helen Winterbourne, Female Human Warlock 11
Medium (4'10") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)6 (-2) 12 (+1)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. A roughly beaten golden orb (110 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Purah Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her hair is blue and curly. Her gold eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. Purah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She desires power and/or immortality; and to protect her home

Flaws: Hedonist. Bonds: Rich, Adventurer, Guardian. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Purah Sanctuary, Female Tiefling Ranger 8
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Mardnab Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze, and she perpetually has her mace ready. Her chestnut hair is cut short with large spiked bangs in the front. She has gleaming, smiling blue eyes.

Personality: She dislikes all the random violence that takes place in the west. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: Born in the west to a Ruler, Mardnab learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Ruler. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting, Pacifist, Persistence. Bonds: Rich, Job. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Mardnab Waggletop, Female Gnome Warrior 8
Small (3'3") Gnome, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 18 (+4)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Aquan, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 700 gp.


Social Check DCs

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