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NPC Generator

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Advanced [show]


Herleva Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. Her hair is long and chestnut with streaks of golden, and is pulled back with small violet clips. Her amber unseeing eyes seem to look past you.

Personality: She exudes charisma. She is a tour de force of persuasion. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Herleva began to lead the lost caravan. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Enemies. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Herleva Hanali, Female Half-Elf Warlock 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Berrian Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. With a patchy white beard and wild white hair. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Berrian was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Berrian took refuge in the ruined castle and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Berrian Melancon, Male Half-Elf Bard 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs


Cloak Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She sports pastel clothing, slightly heavier than average wear. She has done her best to style her yellow fur to look like a famous performer. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She enjoys reading and quiet.

History: Cloak hails from a village terrorized by goblins. Through the years after Cloak was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Cloak's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by goblins. Cloak was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and many goblins want her driven away

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Cloak Prim Posies, Female Tabaxi Wizard 1
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 7 (-2)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp.


Social Check DCs


Millicent Budd, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is greedy

Flaws: Hedonist. Bonds: Nature, Rich, Criminal record. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Millicent Budd, Female Human Warrior 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Bloodstone (70 gp).


Social Check DCs


Orla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue trousers with pastel and brown striped suspenders. She wears various colorful collared shirts. She carries a battered shortspear and tarnished falchion as well. She sports brown long hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further she is a bit of a stoner and is frequently out of it.

History: She was born to loving parents in a slum to the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Orla Nackle, Female Gnome Rogue 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 69 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +7, History +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +5

Possessions: 5000 gp. Chrysoprase (40 gp). Citrine (40 gp).


Social Check DCs

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