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Advanced [show]


Roge Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized topaz on his right hand. His tied-back hair is brown. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has taken up work as a Blacksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Half-Orc compassion; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Impulsive, PTSD, Racist. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Roge Hogcollar, Male Halfling Expert 13
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 55 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Medicine +4, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. White opal (1600 gp). Obsidian (7 gp). Pink pearl (70 gp). Tourmaline (70 gp). Freshwater pearl (7 gp). Moonstone (60 gp). Smoky quartz (60 gp). Deep green spinel (70 gp). 1 Medium magic item.


Social Check DCs


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears grey painted combat armor at almost all times. His red hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Gifted. Flaws: Impulsive. Bonds: Enemies, Poor. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Baern Helcral, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Shivering Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her cinnamon fur is greasy and uncared for. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Shivering was born on a far southern island where she grew up under the tutelage of her mother, an expert Farmer. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Lazy. Bonds: Immigrant. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Shivering Of Spirit, Female Tabaxi Rogue 7
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Banded agate (16 gp). Blue sapphire (1200 gp).


Social Check DCs


Efferil Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Efferil took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants his loneliness to end

Ideals: Optimist. Bonds: Poor, Job, Nature, Has a crush, Enemies. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Efferil Rothenel, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 19 (+4)6 (-2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 800 gp.


Social Check DCs


Eleanor Wesley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. With wild chestnut hair. She has blue eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by orcs. Eleanor was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Eleanor Wesley, Female Human Rogue 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs

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