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Arannis Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his pickaxe ready. His hair is short and brown. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insomniac, Impulsive. Bonds: Poor. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arannis Hill, Male Half-Elf Cleric 8
Medium (5'5") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 78 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tenena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail, and her gloved hand is found clutching a nunchaku. Her hair is golden and curly. This green eyed westerner is not easily forgotten.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the west to a Barber, Tenena learned a great deal about her mother's area of expertise. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She would like to get married and retire; and to find somewhere to settle down

Flaws: Mundane, Secretive, Fearful. Bonds: Job, Has a crush. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tenena Daergel, Female Gnome Monk 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 8 (-1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Buckler. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Valanthe Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her yellow robe and has her hand crossbow always slung over her shoulder. She has moderate length chestnut hair. She tend to wears goggles to shield her eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot resist a sob story and will often dote over anyone who has one.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Spy mother left her crippled. She now spends her time doing works of charity.

Motivation: To end her boredom; and she desires power and/or immortality

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Valanthe Elsing, Female Half-Elf Bard 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 17 (+3)18 (+4)
Skills Persuasion +6, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Shanairla Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Merchant does. She is physically well-built. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She got into the Merchant business at a young age. While studying, she fell in love. They married and had a son. She has since lost track of the people in her past.

Motivation: She'd like to take her coworkers down a peg; and several ex partners dislike her way of doing things and want revenge

Bonds: Job, Family, Enemies, In love. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Shanairla Arnuanna, Female Elf Warrior 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Norman Kimberly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his bow ready. His hair is always cut to a buzz. He has violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Butcher profession.

History: His father raised him in a mountain cabin. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Rich, Job, Nature. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Norman Kimberly, Male Human Adept 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. Azurite (7 gp).


Social Check DCs

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