Charles Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a wizard, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of his son.
Flaws: Depressed, Secretive. Bonds: Attractive, Family, Mentor. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
John Peyton, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he is unsatisfied with his job
Ideals: Philantrophist, Justice. Bonds: Immigrant, Adventurer, Job. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Traubon Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a wizard, Traubon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Optimist. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp.
Umpen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is chestnut and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To settle down with his crush; and he's attracted to the pc
Flaws: Ugly, Shy. Bonds: Has a crush, Religious, Mentor. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. Black pearl (600 gp). Citrine (30 gp). Citrine (30 gp). 1 Minor magic item.
Tricking Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing a long, pastel, dusty cloak. She has cinnamon fur. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her religion dominates her actions; and retire the richest woman in the south
Ideals: Athletic, Entrepeneur. Flaws: Insane, Impulsive. Bonds: Attractive, Religious. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. Golden yellow topaz (1200 gp). Jasper (60 gp).
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