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NPC Generator

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Advanced [show]


Balam Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his spear always slung over his shoulder. He keeps his dark red hair in a flapper bob. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Shipwright profession.

History: He comes from a rich southern family. Balam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Bonds: Job, Rich, Adventurer. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Balam Vice, Male Tiefling Rogue 8
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)19 (+4) 9 (-1)18 (+4)
Skills History +7, Nature +7
Senses Passive Perception 9
Languages Common, Aquan, Terran, Gnome, Draconic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. She has wavy silver hair. Her fierce amber eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her father. A gifted student she started as a Gardener, but she got bored and became a Mortician. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with her crush; and wants to open a new tavern

Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Immigrant, Job, Has a crush. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Elizabeth Erenaeth, Female Half-Elf Expert 10
Medium (5'9") Half-Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Arcana +6
Senses Passive Perception 9
Languages Common, Elven, Infernal, Goblin
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Eye agate (8 gp). Golden yellow topaz (300 gp). Peridot (60 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilga Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. Her silver hair is cut jaggedly and amateurishly. Her violet eyes peer out from beneath her wide-brimmed white hat.

Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: She has passion for adventuring and risk.

Ideals: Professionalism. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Ilga Ainsworth, Female Half-Orc Ranger 4
Medium (4'9") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is white and curly. His eyes are amber and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Pelt Of Winter, Male Tabaxi Aristocrat 10
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)17 (+3) 11 (+0)17 (+3)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. Deep blue spinel (1200 gp). Jade (40 gp). Obsidian (14 gp). Freshwater pearl (14 gp). Deep green spinel (40 gp).


Social Check DCs


Gurdis Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no hair. She has blue eyes.

Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. She enjoys reading and quiet.

History: She got into the Seamstress business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She then took over the family business and is one of the better Seamstress for hire.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Gurdis Gorunn, Female Dwarf Barbarian 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 3 Smokesticks.


Social Check DCs

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