Gerbo Turen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries crossbows. He keeps his silver hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Banker, who enjoyed hunting, Gerbo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Guardian, Nature. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp. 1 Healer’s kit.
Erdan Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his ceremonial dagger ready. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He feeds upon the attention of others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Erdan was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Military. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 5000 cp. 1 Masterwork Common Melee.
Beatrice Wheatley, Female Human [Permalink]
Personal [hide]
Description: She wears a grey cloak and cross-gartered green stockings. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her fierce green eyes like to dwell on things.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born into a rich family. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and she is content
Ideals: Joker. Flaws: Mundane, Fearful. Bonds: Rich, Family. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Rhodochrosite (9 gp).
Fargas Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a greatsword. He has wavy white hair. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a slaver, Fargas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality
Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Mentor, Adventurer. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
Possessions: 200 gp.
Osah Violence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blue hair is smooth and relatively long. Her fierce silver eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east; and she's repulsed by the pc
Ideals: Entrepeneur, Passionate, Justice. Flaws: Ugly, Antagonistic. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 10)
Armor Class 8
Hit Points 40 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Gnome
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 130 pp.
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