Trym Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A 2'11" southern woman, she is wearing a long, white cloak. She wears her hair in dreadlocks. Her amber eyes peer out from beneath her broad white hat.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born on a small isolated farm. She was an apprentice working in her mother's forge. She has achieved small success as a Jeweler.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Disciplined, Philantrophist. Flaws: Insane. Bonds: Nature, Job. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 7)
Armor Class 16
Hit Points 25 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 gp. Obsidian (12 gp). Chalcedony (20 gp). Tiger eye turquoise (12 gp). Black opal (1000 gp).
Ulfgar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple grey robe with red stripes complete with hood. He has a long brown beard with little hanging trinkets. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Map Maker.
Motivation: Expand his business; and sabotage a competitor
Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp. 4 Alchemist’s fire.
Dadalan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his monstrous two handed axe always slung over his shoulder. His silver crest is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.
History: Dadalan was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Job, Adventurer. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 11 (+0) | 6 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 4000 cp. White pearl (60 gp). 1 Masterwork Common Ranged Weapon.
Tarak Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His hair is golden and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Tarak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Tarak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Tarak was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Family, Rich. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 pp.
Harvest Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case, and sports empty pouches on her belt. Her white fur is lengthy and is close to two feet long. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the north. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Optimist, Gifted. Bonds: Immigrant, Enemies. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp.
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