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NPC Generator

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Advanced [show]


Bethrynna Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long auburn hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She is overprotective of those who hire her services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the north. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Immigrant, Guardian, Adventurer. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Bethrynna Blum, Female Half-Elf Adept 6
Medium (4'9") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Orc, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Fire opal pendant on a fine gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


Kadana Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts. She carries with her a set of hand crossbows on her belt, each one with a amethyst on the hilt. She wears a feathered hat to cover her moderate length white crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Kadana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is afraid of women and trembles around them

History: The child of western immigrants she idolized her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the west.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Kadana Wystongjiir, Female Dragonborn Warlock 8
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Infernal, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 900 gp.


Social Check DCs


Nutae Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a grey scarf, and he perpetually has his kukri ready. He sports a long chestnut beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nutae took refuge in the ruined castle and found the beat up kukri and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nutae was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Bonds: Enemies, Religious, Mentor, Nature. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Nutae Cithreth, Male Elf Aristocrat 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 17 (+3)7 (-2)
Skills Insight +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jocelyn Lincoln, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is well dressed, constantly wearing a brown suit, grey shirt, and red tie. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Jocelyn hails from a village terrorized by brigands. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Jocelyn Lincoln, Male Human Bard 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)8 (-1) 9 (-1)8 (-1)
Skills Acrobatics +6, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rock crystal (40 gp).


Social Check DCs


Jocelyn Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet collared shirt and blue pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic. Flaws: Shy, Antagonistic, Mundane. Bonds: Poor. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Jocelyn Plemens, Male Half-Elf Ranger 4
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 8 (-1)17 (+3) 15 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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