Artin Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. Her chestnut hair is lengthy and is close to two feet long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the east, but her parents moved at a very young age to the west. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the east, certain she would find work there.
Motivation: She desires power and/or immortality; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Religious, Adventurer. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 900 gp. Brown-green garnet (90 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright pastel suits and hats. He sports a flattop fur cut. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Emerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Emerald studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic, Gifted. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Nissa Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her chestnut hair up. Her hazel eyes are passionate and lively.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: She was born to loving parents in a slum to the west. Nissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Enemies. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3 Thunderstones.
Balam Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black coat over a grey low-cut shirt, and a feathered hat upon his head. He has no hair. He wears a mask on his face.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 13th year, his parents were killed by a brigands raid, leaving Balam alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Balam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Enemies. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Chain shirt.
Hugolina Deighton, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. She wears a colorful flower in her red hair. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hugolina is combative with any and all who dare try her patience in the slightest.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Justice, Gifted. Bonds: Rich, Attractive. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!