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Advanced [show]


Ermina Gentry, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with green socks and a vest with buckled shoes. Her skin is fair and her fingers are delicate and long. Her auburn hair, when down, is lengthy. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also hits on women, regardless of circumstances.

History: She was born in a small mountains village. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC.

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Has a crush, Nature. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Ermina Gentry, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)16 (+3) 14 (+2)7 (-2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp. Sard (70 gp).


Social Check DCs


Reddlepop Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her hair is long and golden with streaks of brown, and is pulled back with small tan clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Attractive, Poor. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Reddlepop Timbers, Female Gnome Druid 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Emerald Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tattered old clothes. She sports a flattop fur cut. Her green unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. Cursed with a spirit at a very young age, Emerald has worked very hard to control her curse. She has dedicated herself to building a better kind of golem.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Emerald Wing, Female Tabaxi Druid 2
Medium (4'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Chad Digby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with white pants. He is portly but not overly obese. He has a black handlebar mustache and slicked back black hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Chad wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: Chad was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Persistence. Flaws: Addict, Insane. Bonds: Religious. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Chad Digby, Male Human Monk 2
Medium (6'3") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)17 (+3) 16 (+3)15 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5

Possessions: Solid gold idol (300 gp).


Social Check DCs


Gorbundus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His bronze crest is still thick. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. When Gorbundus reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Professionalism, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Military. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Gorbundus Zzzxaaxthroth, Male Dragonborn Expert 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 60 pp. Freshwater pearl (10 gp). Eye agate (10 gp). Eye agate (10 gp).


Social Check DCs

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