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Advanced [show]


Right-Handed Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears brown painted combat armor at almost all times. His black fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the north

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Right-Handed Moon, Male Tabaxi Commoner 3
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Right-Handed Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her whip. Her beige fur is singed and shortened. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: Right-Handed was raised in a hard working conservative environment. She worked as a nervous Mercenary and found it very stressful. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Right-Handed Of Spirit, Female Tabaxi Adept 8
Medium (5'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 5000 sp. Jasper (60 gp). Rose (60 gp). Golden yellow topaz (1600 gp). Malachite (4 gp). Aquamarine (1600 gp).


Social Check DCs


Adrex Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears green cloth garments or leather armor. His gold crest is long and unkept. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Interpreter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Adrex Verthisathurgiesh, Male Dragonborn Druid 18
Medium (6'1") Dragonborn, Neutral Evil (CR 18)
Armor Class 14
Hit Points 69 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +5, Stealth +10
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1800 pp. Moonstone (80 gp). Silver pearl (100 gp). Sard (80 gp). Smoky quartz (80 gp). Deep blue spinel (1400 gp). Jade (100 gp). Azurite (11 gp). Red garnet (100 gp). Zircon (80 gp). Jet (100 gp). Emerald (1600 gp). Chalcedony (80 gp). Carnelian (80 gp). Golden pearl (100 gp). Freshwater pearl (11 gp). Tiger eye turquoise (11 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thervan Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered trident and tarnished crossbow as well. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich eastern family. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Slave. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Thervan Callan, Male Half-Elf Expert 14
Medium (4'10") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 42 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)18 (+4) 7 (-2)14 (+2)
Skills Investigation +9, Medicine +3
Senses Passive Perception 8
Languages Common, Elven, Terran, Dwarven, Ignan, Aquan
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 3000 gp. A roughly beaten golden orb (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. When Tod reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep.

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Military, Family. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Tod Elderberry, Male Halfling Wizard 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 7 (-2)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 3000 sp. Blue quartz (10 gp). Violet garnet (900 gp). Azurite (10 gp). Red spinel (40 gp). 1 Minor magic item.


Social Check DCs

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