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NPC Generator

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Advanced [show]


Ulla Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and brown with streaks of auburn, and is pulled back with small blue clips. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Ulla was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Ulla was left her mother's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Insomniac. Bonds: Poor, Religious, Military, Job. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Ulla Munggen, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. Blue quartz (11 gp).


Social Check DCs


Antinua Firahel, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Antinua is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the south, but her parents moved at a very young age to the north. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle.

Ideals: Fighting. Flaws: Ugly, Insane, Depressed. Bonds: Religious, Immigrant. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Antinua Firahel, Female Elf Warlock 1
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)18 (+4)
Skills History +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Uadjit Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered monstrous two handed axe and tarnished nunchaku as well. Her bronze crest is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: She is fixated on the number 67. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Uadjit was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Uadjit Umbyrphrael, Female Dragonborn Cleric 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +7, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp.


Social Check DCs


Mijira Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in green turtlenecks beneath a brown coat with green slacks. She has wavy gold crest. Her gold eyes are passionate and lively.

Personality: She is fixated on the number 57. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She feeds upon the attention of others.

History: Mijira was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Flaws: Insane. Bonds: Immigrant, Attractive, Poor, Adventurer. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Mijira Jharthraxyn, Female Dragonborn Commoner 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Silaqui Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her long chestnut hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her father. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and further expansion of business

Ideals: Fighting. Flaws: Secretive, Racist. Bonds: Job, Debt. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Silaqui Adler, Female Half-Elf Expert 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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