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NPC Generator

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Advanced [show]


Shadow Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her beige fur in a flapper bob. She has hazel eyes.

Personality: Confrontational and typically high on some drug or another. She can't help but pocket interesting objects she comes across

History: Shadow was born with her father's beautiful face. She dropped out of school before completing her studies. She got away from her former life and has fallen to alcoholism.

Motivation: She is a bit of a kleptomaniac.

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Shadow Hummingbird, Female Tabaxi Cleric 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 18 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)13 (+1) 16 (+3)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Semyaza Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. She is baby faced.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a font of random trivia from the lore and stories she has discovered

History: Born in the south to a Sculptor, Semyaza learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She has achieved small success as a Sculptor.

Motivation: She loathes her own lifestyle; and balancing her hectic life and new sculptor responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Semyaza Ennui, Female Tiefling Cleric 4
Medium (5'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Athletics +0, Intimidation +5
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp. Tiger eye turquoise (9 gp).


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She is dressed in a clean grey cloak covering her clean studded leather. Her hair is auburn and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with a spirit at a very young age, Sannl has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Gifted, Impeccable. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Sannl Aranore, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)7 (-2) 9 (-1)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Warryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was raised in a desert tribe. He was taken from his home at a very young age. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Insomniac. Bonds: Rich, Job, Nature, Slave. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Warryn Albaratie, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 sp. 4 Holy water. 2 Antitoxin. 4 Smokesticks.


Social Check DCs


Damien Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a red tunic with blue highlights, and long black pants that bunch up around his shoes. His hair is short and black. His gray eyes dart from person to person.

Personality: Damien is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a pair of adventurers, Damien grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 13 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Athletic, Fighting. Flaws: Depressed, Racist. Bonds: Adventurer, Job. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Damien Greenbottle, Male Halfling Commoner 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)8 (-1) 16 (+3)15 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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