Herleva Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and sports brown clothing, slightly heavier than average wear. Her long black hair is drawn into a two foot long braid. She wears an eyepatch.
Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Herleva hails from a village terrorized by brigands. Herleva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by brigands. Herleva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: A deep hatred of brigands; and revenge
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 13000 sp. Deep blue spinel (500 gp). Chrysoprase (80 gp). Jacinth (3000 gp). Peridot (80 gp). Banded agate (11 gp). Violet garnet (500 gp). Red garnet (120 gp). Aquamarine (500 gp). Moonstone (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Waywocket Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her silver hair is wavy and long. She has a tattooed face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.
History: Born in a small village she learned the ways of the warrior from her mother. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Waywocket fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Human compassion; and wants her loneliness to end
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Poor, Military. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: Black pearl (600 gp). Red spinel (60 gp). Sard (60 gp).
Emmeline Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is lengthy. This brown eyed southerner is not easily forgotten.
Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Fletcher business.
History: The child of southern immigrants she idolized her father. After coming to the age of reason, Emmeline took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Entrepeneur, Optimist, Persistence, Gifted. Bonds: Immigrant. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran, Celestial
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 gp.
Marbas Shame, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His brown hair, when down, is lengthy. His silver eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His mother raised him in a mountain cabin. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Selfish, PTSD. Bonds: Attractive, Nature. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 500 gp.
Alston Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a tan vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Ugly, Shy. Bonds: In love, Religious, Enemies. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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