Joser Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'1". He very much looks the part of a Bowyer. He wears his blonde hair up. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: He was born in the south, but his parents moved at a very young age to the west. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Addict. Bonds: Job, Immigrant, Adventurer. Occupation: Bowyer
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Peridot (50 gp). Rich purple corundum (1000 gp). 1 Minor magic item.
Nutae Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is well dressed, but even with his fine clothing he looks run-down. His golden hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.
History: Nutae was born the youngest of three triplets. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Religious. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 4 Acid flasks.
Veit Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Tiefling culture. He has all his life been fascinated with painting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Veit took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Attractive, Rich, Nature. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 310 gp. Chrysoberyl (130 gp). 1 Masterwork Common Melee.
Sarah Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a violet cloak and cross-gartered red stockings. Sporting a red mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is an amazing painter.
History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend.
Ideals: Passionate, Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Aquamarine (500 gp). Star ruby (1500 gp).
Euphemia Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a red vest and prefers blue and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair, while still mostly blonde, has prominent grey streaks. Her blue eyes dart from person to person to random spaces in the air.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and a strong sense of loyalty to half-elven people
Ideals: Athletic. Flaws: Ugly, Antagonistic, Racist. Bonds: Military. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
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