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Advanced [show]


Mozfel Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his axe. His silver hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Mozfel studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Wants to open a new tavern; and to be a roofer again

Ideals: Gifted. Flaws: PTSD. Bonds: Military, Job. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Mozfel Allerton, Male Half-Orc Warrior 3
Medium (6'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Morton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does. He carries a battered club and tarnished kukri as well. He has wavy white hair. His eyes, though not visible through his cowl, are amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: He was born several months after his father was called into army service. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Fighting, Impeccable, Gifted. Bonds: Job, Military. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Shane Morton, Male Human Druid 6
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Grai Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a well pressed and immaculate suit (or dress), and a wedding ring on her right hand. Her hair is blonde and curly. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is business-like. She takes instructions and follows them to the letter. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Grai hails from a village terrorized by gnolls. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Professionalism, Entrepeneur. Bonds: In love, Attractive, Enemies. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Grai Hallewell, Female Half-Orc Sorcerer 2
Medium (4'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 340 gp.


Social Check DCs


Althaea Mystralath, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of magic around her neck, and a mace on her belt. Her black hair is cut short. Her fierce violet eyes like to dwell on things.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. Althaea was born on a far northern desert where she grew up under the tutelage of her father, an expert Bather. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Bather

Voice: American accent

Attributes [hide]

Althaea Mystralath, Female Elf Ranger 9
Medium (4'10") Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp. Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorm Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light black in addition to tight pants. His silver hair is still thick. He is baby faced.

Personality: He dislikes all the random violence that takes place in the west. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Shoemaker, Lorm learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Pacifist, Gifted. Flaws: Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Lorm Enfield, Male Half-Orc Sorcerer 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Smoky quartz (30 gp). Moonstone (30 gp).


Social Check DCs

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