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NPC Generator

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Advanced [show]


Volen Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy white pantaloons and a green scarf. Her chestnut hair is styled in orderly dreadlocks. Her violet eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Volen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and to be a crown-heir again

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Volen Marleigh, Female Half-Orc Barbarian 3
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dondon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Bather does. His hair is long and black with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His eyes are a pleasant amber.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Bather.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Immigrant, Religious. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Dondon Honeypot, Male Halfling Cleric 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp. Freshwater pearl (6 gp). White pearl (140 gp).


Social Check DCs


Valafar Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His hair is cut close to his head. His silver eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Valafar Allure, Male Tiefling Paladin 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50 pp. Gold and ruby ring (3000 gp). Silver chalice with lapis lazuli gems (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Eridred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has achieved small success as a Ploughman.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Eridred Torevir, Female Dwarf Commoner 10
Medium (3'11") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 64 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)11 (+0) 10 (+0)8 (-1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Traulam Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. Her auburn hair is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Impulsive, Depressed. Bonds: Poor. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Traulam Amastacia, Female Half-Elf Wizard 9
Medium (4'8") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 13000 sp. Obsidian (11 gp). Star rose quartz (50 gp).


Social Check DCs

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