Akoth Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Priest. He is physically well-built. He has chestnut hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.
History: Born to a pair of adventurers, Akoth grew up listening to his mother's many stories. He worked as a nervous Priest and found it very stressful. He now owns his own business.
Motivation: He feels that his past leaves him morally obligated to help; and he feels threatened by others
Flaws: Addict, Fearful. Bonds: Criminal record, Adventurer, Job. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 6000 cp.
Riswynn Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is dressed in a clean grey cloak covering her clean studded leather. She is muscular with a powerful set of arms. Her hair is short and auburn. Her brown eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. After a long history of fighting, Riswynn and her spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 260 gp.
Cloud Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His gray fur is long and unkept. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Mortician, his mother struggled to pay the bills. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Ideals: Logical. Flaws: Ugly, Sensitive, Fearful. Bonds: Poor. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5
Possessions: 30 pp. Rose (70 gp).
Vadania Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear tan clothing when she does not wear armor. Her head has been shaved. Her hazel eyes are passionate and lively.
Personality: A skeptical and narcissistic woman, Vadania's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She left for the north, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Religious, Enemies. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 500 sp. Brown-green garnet (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Moon On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His yellow fur is slicked back into a classic pompadour. His copper eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Moon hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic, Philantrophist, Optimist. Bonds: Enemies, Adventurer. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!