Balimaar Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy brown suit. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Miner business at a young age. He was an athlete and attended two major summer competitions. He never won. He struck the Miner job and began his own company from there.
Motivation: He is content; and he seems to be bored by most things
Ideals: Joker, Athletic. Flaws: Racist, Mundane. Bonds: Attractive, Job. Occupation: Miner
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Celestial, Terran, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
Possessions: 800 gp. Tourmaline (160 gp). Chrysoberyl (160 gp). Sard (30 gp). Aquamarine (600 gp). Citrine (30 gp). Malachite (14 gp).
Latbag Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries a battered hammer and tarnished shortspear as well. He wears a Stetson hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Professionalism, Gifted. Bonds: Attractive, Rich. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp.
Zedaar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has red crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in a small desert village. Zedaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 2 years later his spouse died after the birth of his son. Heartbroken, Zedaar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To clean up the streets; and wishes to resurrect an old love
Flaws: Shy. Bonds: Attractive, Nature, In love, Guardian. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Himo Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by drow. Himo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Wants his loneliness to end; and someone believes him a fraud
Flaws: Shy. Bonds: Enemies, Military, Adventurer, Has a crush. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 900 sp. Rock crystal (30 gp). Alexandrite (200 gp). Obsidian (15 gp).
Anakis Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright green dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a top hat to cover her moderate length red hair. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Sold as a small child to a necromancer, Anakis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Attractive, Family, Mentor, Job. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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