Quillathe McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her halberd. She has a slight overbite and is overall scrawny. She has wavy black hair. Her thin eyebrows rest above her beady blue eyes.
Personality: Quillathe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions.
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 100 gp.
Adelard Langley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy brown suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce brown eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.
History: Born to a Bowyer, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He has worked as a Knight like his mother before him.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Poor, Job, Military. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 6 (-2) | 5 (-3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 270 gp.
Vanuath Floshem, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and red with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Carpenter, who enjoyed hunting, Vanuath was taken on many hunting expeditions. Vanuath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality
Ideals: Opinionated, Justice. Bonds: Nature, Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 pp. Tourmaline (90 gp).
Aline Tattersall, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has always had a great fascination with Gnomish culture. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Aline was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Optimist. Flaws: Insane, Racist, PTSD. Bonds: Family. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Three On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears skinny pants and wears a pastel and grey robe with the hood down. Her fur is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Fortune-teller profession.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Mentor. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Brown-green garnet (60 gp).
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