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NPC Generator

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Advanced [show]


Hadarai Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a blue coat over a tan low-cut shirt, and a Stetson hat upon his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor; and to settle down with his crush

Flaws: Impulsive. Bonds: Attractive, Mentor, Has a crush, Job. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Hadarai Yaeldrin, Male Elf Commoner 6
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 7 (-2)12 (+1) 16 (+3)12 (+1)
Skills Insight +6, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Theobald Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt, and is pretty ugly. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Cynical, Selfish, Disease. Bonds: Criminal record. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Theobald Alfonso, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Alexandrite (200 gp). Malachite (15 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an entirely violet suit with black socks and a vest with buckled shoes. His tied-back hair is black. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Roofer profession.

History: He was born in the north, but his parents moved at a very young age to the east. Arannis was born on a far northern plains where he grew up under the tutelage of his father, an expert Healer. He inherited the family business which he has now maintained for 13 years.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and expand his business

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Arannis Siannodel, Male Half-Elf Expert 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 gp. Rhodochrosite (11 gp). 1 Masterwork Light steel shield.


Social Check DCs


Zepar Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. He keeps his long blue hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.

History: Zepar was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Zepar Havoc, Male Tiefling Barbarian 4
Medium (5'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Howard Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple white robe with brown stripes complete with hood. He wears his brown hair down. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is a font of random trivia from the lore and stories he has discovered

History: Howard was born the youngest of three triplets. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Ideals: Justice, Logical. Bonds: Family, Enemies. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Howard Goodearth, Male Halfling Sorcerer 15
Small (2'10") Halfling, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 78 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)18 (+4) 13 (+1)9 (-1)
Skills Medicine +6, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic, Dwarven, Goblin
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666640

Possessions: 1000 gp. Rhodochrosite (10 gp). Blue quartz (10 gp). Sardonyx (70 gp). Star ruby (1100 gp). Banded agate (10 gp). Sard (70 gp). Red garnet (120 gp). Peridot (70 gp). White pearl (120 gp). Alexandrite (900 gp). Brown-green garnet (120 gp). Clear bright green emerald (8000 gp). Deep blue spinel (900 gp). Black opal (1100 gp). Tiger eye turquoise (10 gp). Hematite (10 gp). 1 Medium magic item.


Social Check DCs

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