Georgina Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a white collared shirt and red skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her red hair, when down, is lengthy. Her eyes are blue and she is always smoking a pipe.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Athletic, Artistic. Flaws: Greedy, Impulsive. Bonds: Family. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp.
Althaea Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of the four houses of cards on her torso, and she perpetually has her club ready. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her gray unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. Cursed with a spirit at a very young age, Althaea has worked very hard to control her curse. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Military. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 60 pp. Azurite (6 gp).
Ishte Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a slight overbite and is overall scrawny. Her white hair is slicked back into a classic pompadour. She has several tiny amber earrings on each ear.
Personality: She is a Brewer first and foremost. She believes firmly that knowledge should be universal. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born at the edge of vast mountains. When Ishte reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She inherited the family business which she has now maintained for 10 years.
Motivation: Money/treasure; and she wants nothing more than to rejoin the army
Bonds: Rich, Job, Attractive, Nature, Military. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 9)
Armor Class 8
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
Possessions: 16000 sp. Eye agate (5 gp). Red spinel (110 gp). Brown-green garnet (110 gp). Sard (30 gp).
Cask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man sports brown clothing, slightly heavier than average wear, and a wedding ring on his left hand. His brown fur is lengthy. His eyes are blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Cask studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has dedicated himself to building a better village for his children.
Motivation: To be a Banker again.
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job, Adventurer. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Nim Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His feathered hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.
History: The child of western immigrants he idolized his father. Nim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 700 sp.
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