Griselda Blakeley, Female Human [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her halberd always slung over her shoulder. Her red hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born into a rich family. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern.
Ideals: Joker. Bonds: Job, Rich, Slave. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 800 sp. Pink pearl (100 gp).
Andry Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple brown line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. Her eyes are a pleasant violet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.
History: Andry was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker. Flaws: Lazy. Bonds: Poor, Enemies. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Emerald (400 gp). Golden yellow topaz (300 gp). Sard (60 gp). 1 Minor magic item.
Uthemar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his whip always slung over his shoulder. He carries a battered crossbow and tarnished whip as well. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west his family was never financially stable. Cursed with vampirism at a very young age, Uthemar has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and regain custody of his daughter
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Poor. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Millicent Bentley, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her brown hair is unkempt and raggedy. Her eyes are a pleasant hazel.
Personality: She is a hateful person. She taunts others and blames them for her problems. She enjoys reading and quiet.
History: She got into the Sellsword business at a young age. She dropped out of school before completing her studies. She has achieved small success as a Sellsword.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4 Acid flasks.
Jarsali Floshem, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'7". She wears a tan armored body suit, with a simple grey line shooting up and back down, and her gloved hand is found clutching a glaive. Her silver hair is singed and shortened. This gray eyed easterner is not easily forgotten.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Military. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Darkwood Shield.
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