Percival Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long black beard with little hanging trinkets. His eyes are brown and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. He is a great chef.
History: Percival was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Percival began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many orcs want him driven away; and someone believes him a fraud
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Layabout
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 700 gp. Sard (80 gp). Freshwater pearl (7 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.
Modean Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'5" northern man, he wears a green collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has styled his dark red hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.
History: Born in the north to a Masseuse, Modean learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: To pay off his debts; and sabotage a competitor
Ideals: Logical. Flaws: Racist. Bonds: Job, Adventurer, Debt. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 19 (+4) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +6
Possessions: 2000 cp.
Nalaed Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her auburn hair is cut short. Her eyes, though not visible through her cowl, are blue.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 10000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Masterwork studded leather.
Avice Yardley, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. She has red hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the south to a Layabout, Avice learned a great deal about her father's area of expertise. She moved from fad to fad and when she turned 15 she discovered writing. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To be a Stylist again; and she is unsatisfied with her job
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Tourmaline (90 gp).
Pelt Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright pastel dresses and hats. She wears her white fur up. She has gleaming, smiling copper eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Pelt hails from a village terrorized by illithids. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Pelt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pelt. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and wants to open a new tavern
Flaws: Emotional. Bonds: Adventurer, Enemies, Criminal record, Job. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Bloodstone (50 gp). Moss agate (9 gp). Blue quartz (9 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.
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