Thea Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'8" and wears dark leathers with embroidery. Her hair is cut close to her head. Her eyes are likewise brown.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is afraid of women and trembles around them
History: Born in the west to a Carpenter, Thea learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Carpenter like her mother before her.
Motivation: Many giants want her driven away; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Just what you see.
Harvest Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has dyed her greying orange fur a little too much giving a sharp orange color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born blind and as such lacked many opportunities for work. Harvest abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality.
Flaws: Selfish, Disease. Bonds: Attractive, Military, Adventurer. Occupation: Slave Trader
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 gp.
Raam Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man wears light armors faded through time and improper care. He has dyed his greying blue hair a little too much giving a sharp blue color. He has silver eyes.
Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.
History: Raam hails from a village terrorized by dire rats. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Arannis Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting yellow shirt and pants, and a wedding ring on his left hand. He wears his brown hair down. His amber eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Artistic. Flaws: Forgetful. Bonds: In love, Military, Job. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 55 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp.
Portia Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She sports red clothing, slightly heavier than average wear. She keeps her red hair in a pixie cut. Her amber eyes peer out from beneath her Stetson red hat.
Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of brigands once and for all.
History: Portia hails from a village terrorized by brigands. There was a wharf not far from home where she often wandered off to fish. She became a Navigator soon after.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Optimist. Bonds: Enemies, Nature, Job, Family. Occupation: Navigator
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Elven
Attacks Melee -1 / 2d4-4, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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