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NPC Generator

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Advanced [show]


Warryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His red hair is cut short. He has hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a mountains tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he is content

Flaws: Terse, Forgetful. Bonds: Attractive, Poor, Nature. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Warryn Raulnor, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 6000 cp.


Social Check DCs


Sammal Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant white.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Criminal record, Job. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Sammal Cacophony, Male Tiefling Warrior 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +6

Possessions: 1300 gp.


Social Check DCs


Thokk Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His long auburn hair reaches down to his waist. He has a dull look in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Disease, Shy, Insomniac. Bonds: Adventurer. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Thokk Bing, Male Half-Orc Barbarian 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)6 (-2) 12 (+1)6 (-2)
Skills Deception +0, Nature +0
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Qemuel Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy green pantaloons and a white scarf. His silver hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Qemuel Power, Male Tiefling Expert 14
Medium (5'5") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 66 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Athletics +4, Insight +7
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +7

Possessions: Eye agate (6 gp). Moonstone (60 gp). Jasper (60 gp). Carnelian (60 gp). Hematite (6 gp). Aquamarine (600 gp). Hematite (6 gp). Rose (60 gp). Alexandrite (600 gp). Chrysoprase (60 gp). Banded agate (6 gp). Bloodstone (60 gp). Zircon (60 gp).


Social Check DCs


Audhild Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her hair is black and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses divination through singing.

History: She was raised in a white middle class family as the only child. When Audhild reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Attractive, Military. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Audhild Daerdahk, Female Dwarf Rogue 7
Medium (3'9") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 13 (+1)8 (-1)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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