Fallond Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and likes to wear brown tank tops with blue pants. His right leg appears badly burned and disfigured. His black hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. After a long history of fighting, Fallond and his spouse have recently divorced.
Motivation: To end his boredom; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Mundane, Antagonistic. Bonds: Immigrant. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 15 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 6 (-2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 1000 gp. Blue star sapphire (1000 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Hayden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a faded coat and loose pants complete with top hat, and his gloved hand is found clutching a shortspear. He has styled his brown hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. During his travels, Arnold and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arnold discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arnold fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Tawar Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She works hard and plays hard.
History: She was born several months after her mother was called into army service. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Laborer.
Motivation: Sabotage a competitor; and half-orc compassion
Flaws: Racist, Hedonist. Bonds: Attractive, Military, Job. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. Red-brown spinel (80 gp). Black opal (400 gp). Alexandrite (300 gp).
Zykroff Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She is portly but not overly obese. She has wavy scarlet crest. Her eyes, though not visible through her cowl, are gold.
Personality: Calm and collected, she is a well trained Performer. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Zykroff took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now owns her own business.
Motivation: To be a Adventurer again; and wants to open a new tavern
Ideals: Entrepeneur, Gifted. Flaws: Addict. Bonds: Job. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 100 pp. Fire opal (1500 gp). Amber (130 gp). Golden yellow topaz (1100 gp). Deep green spinel (130 gp). Chrysoberyl (130 gp). Zircon (30 gp).
Cumpen Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is renowned for her bright tan dresses and hats. She has a hunchback. Her auburn hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Cumpen lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: An old rival family wants her found; and to prove her worth to the world
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Barkeep
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 4000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!