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NPC Generator

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Advanced [show]


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and blue robe with the hood down. He carries a battered kukri and tarnished sickle as well. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Bonds: Family, Slave, Debt. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Dain Rumnaheim, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)9 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. White pearl (150 gp).


Social Check DCs


Oriff Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'11" and prefers to wear flannel. Her hair is cut close to her head. Her thin eyebrows rest above her beady brown eyes.

Personality: Oriff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the south to a Bookbinder, Oriff learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her brother to traveling adventurers; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Oriff Strakeln, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs


Myria Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears many layers of old clothing at all times. Her hair is greying and her face has many wrinkles. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Myria wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She also has developed a complete distrust of the Hunter profession.

History: She was born several months after her mother was called into army service. She worked as a nervous Barkeep and found it very stressful. She now owns her own business.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Myria Stonebridge, Female Halfling Ranger 4
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Half-Plate. 1 Buckler. 1 Breastplate.


Social Check DCs


Aura Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a grey scarf. She carries with her a set of scythes on her belt, each one with a amethyst on the hilt. She has done her best to style her black fur to look like a famous performer. Her eyes are copper and catlike.

Personality: Stoic and calm, she prefers to meditate than take action. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to loving parents in a slum to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Aura Of Shadows, Female Tabaxi Warrior 9
Medium (6'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5

Possessions: 3000 sp. Star rose quartz (30 gp). Aquamarine (1500 gp). Rhodochrosite (14 gp). Black opal (1100 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Nicor Light, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His hair is dark red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. Nicor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Insane, Disease. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicor Light, Male Tiefling Ranger 3
Medium (6'7") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 pp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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