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NPC Generator

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Advanced [show]


Aline Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her tied-back hair is chestnut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to make almost anything out of random pieces of junk.

History: She was born several months after her father was called into army service. When Aline reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted psionic powers by her dying sister.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Aline Ilphelkiir, Female Half-Elf Fighter 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)5 (-3) 8 (-1)11 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Lilli Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in collared shirts and wears a proper scarf over her head. She wears a colorful flower in her blonde hair. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to loving parents in a slum to the west. Through the years after Lilli was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Lilli's mother didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Lilli Boondiggles, Female Gnome Expert 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 17 (+3)18 (+4)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp. Deep green spinel (70 gp). Chalcedony (30 gp). Fiery yellow corundum (900 gp). Malachite (9 gp). Citrine (30 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tan vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is red and very short. Her face is covered beneath a completely black helmet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quelenna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Passionate, Fighting. Flaws: Ugly, Fearful. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quelenna Amakiir, Female Elf Adept 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4 Smokesticks. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Travok Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His brown hair is matted, messy, and big. He has several tiny ruby earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Travok Gorunn, Male Dwarf Sorcerer 10
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)16 (+3) 13 (+1)6 (-2)
Skills Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan, Gnome
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many yellow ritualistic tattoos. He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His hair is short and chestnut. His fierce amber eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Adventurer, Slave. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Dondon Goodearth, Male Halfling Aristocrat 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp.


Social Check DCs

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