Brottor Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a grey and green handkerchief worn on his right side. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and catlike.
Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brottor was born on a far southern island where he grew up under the tutelage of his mother, an expert Baker. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He would like to get married and retire; and he seems to be bored by most things
Flaws: Insane, Antagonistic, Mundane. Bonds: Immigrant, Has a crush. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +2
Possessions: 800 sp.
Silent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. He keeps his red fur in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.
History: Silent lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.
Motivation: Regain custody of his daughter.
Ideals: Persistence. Flaws: Insomniac. Bonds: Family, Adventurer. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp. Moonstone (60 gp). White pearl (40 gp). Moss agate (4 gp).
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His beige fur is heavily combed to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 6 (-2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 2000 cp.
Veloptima Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, blue, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports golden long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She receives visions of the future at random moments
History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Beggar.
Motivation: Balancing her hectic life and new Beggar responsibilities is difficult; and further expansion of business
Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Attractive, Job. Occupation: Beggar
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 112 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 3000 gp. Star rose quartz (50 gp). Chalcedony (50 gp). Blue star sapphire (1200 gp). Hematite (5 gp). Chrysoprase (50 gp). Aquamarine (500 gp). Sardonyx (50 gp). 1 Medium magic item.
Oppah Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is lengthy and is close to two feet long. Her violet eyes lackadaisically let the world flow into them.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a criminal king-pin and mafia family Her father was a soldier and died while she was still young. Oppah was left her father's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Many brigands want her driven away; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Criminal record, Military, Enemies. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
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