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NPC Generator

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Advanced [show]


Tharivol Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are green.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Dwarven compassion.

Flaws: Racist, Lazy. Bonds: Attractive, Military, Job. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Tharivol Harper, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 7
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Thorpe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown coat over a pastel low-cut shirt, and a top hat upon his head. His long chestnut hair is drawn into a two foot long braid. He is baby faced.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Jeweler father left him crippled. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Job. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alexandre Thorpe, Male Human Cleric 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 13 (+1)5 (-3)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2500 gp. Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Kendall, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple brown robe with pastel stripes complete with hood. She wears her hair in dreadlocks. She has amber eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Heather grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army

Ideals: Athletic, Professionalism. Flaws: Hedonist. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Heather Kendall, Female Human Bard 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 3100 gp. Rose (60 gp). Jasper (60 gp). Golden yellow topaz (1500 gp). Chrysoberyl (120 gp). White opal (700 gp). Aquamarine (1500 gp). Golden pearl (120 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs


Caramip Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear flannel. She wears her silver hair up. Her gray eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Caramip lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Attractive, Adventurer, Family, Job. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Caramip Timbers, Female Gnome Druid 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 33000 sp.


Social Check DCs


Nuraval Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat, and is pretty ugly. His black hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nuraval was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Family. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Nuraval Balderk, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Brass mug with jade inlays (600 gp). 3 Thunderstones.


Social Check DCs

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